I am an technical artist interested in bridging the gap between art and programming. I have experience working within teams to create 2D and 3D games within Unity URP and HDRP. I am particularly interested in developing technical solutions for game visuals such as shaders, splines and post processing!
Worked within a team to create a gamified solution for EIC for a work placement through QUT. Main activities included: creating environments and set dressing them with pre-existing assets, creating eye catching textures for player interest and re-topologising BIM geometry.